After Effects Cloud Experiment - Particles
Watch HD video here: http://www.youtube.com/watch?v=Pi0qXbtbdMc This motion graphics piece is a result of experimenting with a particle plugin called Trapcode Particular. I wasn't aiming for fully realistic clouds since I like to keep a slight unrealistic/fictional touch in my work and going for realism requires quite different tools and workflows. As you might notice from the preview video I used quite big particles and not so many of them so the render time is only about two hours on a rather basic $1000 desktop computer. To achieve constantly moving smooth cloud I used a few custom particles which were cloud images created in Photoshop and then imported into After Effects. Then I applied some distortion effects to the custom particle layer to make it move in a "smoky" way. Rest of the video is created using basic techniques like gradients for background, optical flares etc. Audio is also composed by myself.
I'm Timo Salomäki (Hanki Design), an avid developer/designer hybrid based in Switzerland. I'm a mobile and full-stack development expert specializing in mobile and desktop development projects for Android, iOS, Windows and macOS. In addition to the mobile platforms, I like to dive deeper into web and API projects with various technologies. My understanding of the overall architecture of a modern software application and a good grasp of design patterns and best practices ensures that I can work from the architecture level down to getting my hands dirty with coding if needed. Last but not least, my UX and UI skills ensure that a project is taken from start to finish with high quality in both the backend and frontend.