Phaser - cocoonjs - integration in to a game

Encerrado Postado Nov 23, 2014 Pago na entrega
Encerrado Pago na entrega

I have been working on a few games, made in Phaser and then running with cocoonjs

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and

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I am more than happy with the games (still need some work on them)

What I am after is someone to get all the little bit of things working 100% they are

1) Working in WEBGL and CANVAS, right now working in canvas but not resizing in WEBGL on large screen phones/pads

2) Facebook integration, right now everything works apart from getting a friends list that comes back as zero, despite friends being invited to be a developer for the app with in Facebook.

3) Adds with in the App, right now banners are working with a demo add, but full screen adds (interstitial) are not, but also not had time to look into it.

4) In App purchases working, not looked into this at all yet, just not had the time. Looks not to hard with in cocoonjs

As you can see I have a large part of things working and the main problems sorted just the little things to get right at the end, someone that has put a few Phaser/cocoonjs games/Apps together will find this easy I think, I am just short of time.

I want the code to be documented so I can easily add it into other games.

I will give you a copy of one game I have made for you to dive into and fix the above.

Thanks

Jonathan

Please this is a easy job if you know what you are doing, a few hours at the most, 100 dollars is my TOP, anything more than that and I will do it my self, or walk down the road here in UK and get someone to do it for me. To get price down I am happy to not look at in App purchases right now, but this is with cocoonjs all the hard work is done.

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