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Monster individual part design 2

1. 4 horns (Non animated)

2. 5 building structure, for example: like one of those in a real-time strategy game (warcraft 3). Used to create creature, research certain technology etc. Non animated. (around 100x100 pixel will do, do not require too much details)

3. 4 more devices: (Non animated)

(a) Slow device (used to slow enemies)

(b) Health device (used to increase creature's health)

(c) Sneak device (used to become invisible)

(d) Self destruction device (explode self)

All of these must be in top down view (bird view). We hope that the buildings structure are painted in photoshop. Others should be like the previous, vector graphics.

Habilidades: Adobe Flash, Animação, Photoshop

Ver mais: the monster, research design example, photoshop technology design, monster in, monster c, graphics vector design, design technology, b design, animated view, pixel graphics, vector game, structure design, monster, graphics pixel, enemies, design 2, d buildings, creature design, create part, vector bird, create strategy, pixel bird, top view graphics game, health device, game design vector

Acerca do Empregador:
( 4 comentários ) Johor, Malaysia

ID do Projeto: #551098

Premiar a:


Hi, Let's continue the work :)

$30 USD em 3 dias
(17 Avaliações)

4 freelancers estão ofertando em média $170 para este trabalho


Benchmark of quality with high speed working. thanks

$200 USD in 3 dias
(96 Comentários)

sir Kindly consider this work for me. Regard Mahbub

$200 USD in 3 dias
(2 Comentários)

I am being realistic in my pricing and development time. I can provide these either in a mesh format or as multi dimentional sprites. See my portfolio of work at lukeodonnell3d.com

$250 USD in 6 dias
(0 Comentários)