Write a Parallax Camera Perspective Program in Unity3d -- 2
$30-250 CAD
Em Andamento
Publicado há mais de 9 anos
$30-250 CAD
Pago na entrega
In Unity3d, use the device's gyroscope to implement a camera perspective feature.
the camera will be a child object with displacement (z=-10) of a parent object. this is so the camera will be facing the parent object
when the device rotates (say, about the x axis such that the device is leaning forward), the camera will then rotate about its parent object some degree.
the gyroscope would have to be calibrated such that any rotation is relative to the starting position of the device.
Over the last 10 years I've worked on a variety of projects raging from graphic design, modelling and photo-realistic rendering to real-time graphics, programming and video editing. I'm always looking for new challenges and I'm keen to learn and improve my skills to complete your projects efficiently and with highest possible quality. I bring to the table both experience and professionalism.
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7 freelancers estão ofertando em média $332 CAD for esse trabalho
Hello,
I've been working with Unity for more than a year now.
Some of the stuff I made is in my profiles portfolio.
If you got any questions send me a message.
Thanks for your time,
Marvin
Hey, I just finished the parallax camera script hoping I would get this offer. I can send you a demo video if you want.
Details of the script :-
- well documented and commented
- you can adjust the RANGE of movement / parallax effect
- includes low pass filter to smoothen input / remove jittering
- includes calibrate function
I have experience in developing mobile game and have published three games in the google play store, two of them made in Unity3D.
Really hoping to work with you.