Hello, I'm working on a script, and for the life of me, I can't find, nor figure out, how MAX is doing the UVWMap Fit. All that is recorded in the macro recorder is the final width, height, and depth that's assigned to the Gizmo. I have no clue how those values are derived. They're not the same as the values displayed in the properties of the object being fit to. I've seen a number of scripts that will align the UVWMap to a face normal, or an average of many face normals, and have used that quite easily. Some of these scripts include disclaimers such as "We'll do the 'fit' functionality in a later version." Which of course I can't find to save my life. I'm looking for a MAXScript code snippet that will duplicate the UVWMap modifier "FIT" button functionality. - William Maness
## Deliverables
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## Platform
3DS Max (Version 8)