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$15 USD / hora
Bandeira do(a) UNITED KINGDOM
$15 USD / hora
No momento são 4:13 AM aqui
Entrou no Freelancer em setembro 30, 2019
0 Recomendações

Yousef Seyed J.

@mssj2008

5,0 (12 avaliações)
3,4
3,4
$15 USD / hora
Bandeira do(a) UNITED KINGDOM
$15 USD / hora
100%
Trabalhos Concluídos
100%
Dentro do Orçamento
100%
No Prazo
40%
Taxa de Recontratação

Programmer! Game dev, Software, Electronics, more!

Hi I`m Yousef I`m a programmer with +5 years of exp! here is my abilities I can make websites with HTML,CSS,JS,PHP I can make software for windows in c# I can make games with unity and c#(also cmd-based games with c and c++!) I can do Electronic projects with C and AVR I can do some graphics with photoshop and blender
Freelancer Game Designers United Kingdom

Contate Yousef Seyed J. para falar sobre o seu trabalho

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Itens de Portfólio

atmega8
 
Uses ADC to read LM35 Sensor
Thermometer with AVR MCU
atmega8
 
Uses ADC to read LM35 Sensor
Thermometer with AVR MCU
atmega8
 
Uses ADC to read LM35 Sensor
Thermometer with AVR MCU
Used Atmega16 , Nokia5110 lcd and a bunch of buttons

Code written completely from scratch, with the LCD Driver,  all in about 900 lines of code
Also having a special font Editor!
Uses Timers for Timings for gravity and tile placement,  And SPI for LCD communication.
Uses both various conecpts both hardware(Timer SPI I/O) and software
Tetris Game with AVR MCU
Used Atmega16 , Nokia5110 lcd and a bunch of buttons

Code written completely from scratch, with the LCD Driver,  all in about 900 lines of code
Also having a special font Editor!
Uses Timers for Timings for gravity and tile placement,  And SPI for LCD communication.
Uses both various conecpts both hardware(Timer SPI I/O) and software
Tetris Game with AVR MCU
Used Atmega16 , Nokia5110 lcd and a bunch of buttons

Code written completely from scratch, with the LCD Driver,  all in about 900 lines of code
Also having a special font Editor!
Uses Timers for Timings for gravity and tile placement,  And SPI for LCD communication.
Uses both various conecpts both hardware(Timer SPI I/O) and software
Tetris Game with AVR MCU
Used Atmega16 , Nokia5110 lcd and a bunch of buttons

Code written completely from scratch, with the LCD Driver,  all in about 900 lines of code
Also having a special font Editor!
Uses Timers for Timings for gravity and tile placement,  And SPI for LCD communication.
Uses both various conecpts both hardware(Timer SPI I/O) and software
Tetris Game with AVR MCU
Used Atmega16 , Nokia5110 lcd and a bunch of buttons

Code written completely from scratch, with the LCD Driver,  all in about 900 lines of code
Also having a special font Editor!
Uses Timers for Timings for gravity and tile placement,  And SPI for LCD communication.
Uses both various conecpts both hardware(Timer SPI I/O) and software
Tetris Game with AVR MCU
Used Atmega16 , Nokia5110 lcd and a bunch of buttons

Code written completely from scratch, with the LCD Driver,  all in about 900 lines of code
Also having a special font Editor!
Uses Timers for Timings for gravity and tile placement,  And SPI for LCD communication.
Uses both various conecpts both hardware(Timer SPI I/O) and software
Tetris Game with AVR MCU
Used Atmega16 , Nokia5110 lcd and a bunch of buttons

Code written completely from scratch, with the LCD Driver,  all in about 900 lines of code
Also having a special font Editor!
Uses Timers for Timings for gravity and tile placement,  And SPI for LCD communication.
Uses both various conecpts both hardware(Timer SPI I/O) and software
Tetris Game with AVR MCU
Used Atmega16 , Nokia5110 lcd and a bunch of buttons

Code written completely from scratch, with the LCD Driver,  all in about 900 lines of code
Also having a special font Editor!
Uses Timers for Timings for gravity and tile placement,  And SPI for LCD communication.
Uses both various conecpts both hardware(Timer SPI I/O) and software
Tetris Game with AVR MCU
Atmega8
Used an External DAC to convert Digital To analog
Uses Timer/Counter for Generating the sutiable Digital Signal
Sine Wave Generator AVR
With Atmega 128
Uses Mega128's ADC for input and a B&W graphic LCD(KS0108)

Used a keypad for switching to different functions

Written In C
A vey simple Voltage moitoring/Osciloscope with avr
A C cmd based game with linked list and memory management
you have first dig a cave and then move inside it and explore more
C Data Structure Project cmd based game
A C cmd based game with linked list and memory management
you have first dig a cave and then move inside it and explore more
C Data Structure Project cmd based game
A C cmd based game with linked list and memory management
you have first dig a cave and then move inside it and explore more
C Data Structure Project cmd based game
A C cmd based game with linked list and memory management
you have first dig a cave and then move inside it and explore more
C Data Structure Project cmd based game
A Complex Prototype of a 3D Ancient/Medieval Style Battle Royale Game. 
Used photon for multiplayer.
Players can walk around to gather troops randomly spawning in the map to expand their army and fight other players.
After each  match the winner is awarded some coins, which can be used to Buy some powerups in the beginning which give them advantage.
3D MultiPlayer game
A Complex Prototype of a 3D Ancient/Medieval Style Battle Royale Game. 
Used photon for multiplayer.
Players can walk around to gather troops randomly spawning in the map to expand their army and fight other players.
After each  match the winner is awarded some coins, which can be used to Buy some powerups in the beginning which give them advantage.
3D MultiPlayer game
A Complex Prototype of a 3D Ancient/Medieval Style Battle Royale Game. 
Used photon for multiplayer.
Players can walk around to gather troops randomly spawning in the map to expand their army and fight other players.
After each  match the winner is awarded some coins, which can be used to Buy some powerups in the beginning which give them advantage.
3D MultiPlayer game
A Complex Prototype of a 3D Ancient/Medieval Style Battle Royale Game. 
Used photon for multiplayer.
Players can walk around to gather troops randomly spawning in the map to expand their army and fight other players.
After each  match the winner is awarded some coins, which can be used to Buy some powerups in the beginning which give them advantage.
3D MultiPlayer game
A Complex Prototype of a 3D Ancient/Medieval Style Battle Royale Game. 
Used photon for multiplayer.
Players can walk around to gather troops randomly spawning in the map to expand their army and fight other players.
After each  match the winner is awarded some coins, which can be used to Buy some powerups in the beginning which give them advantage.
3D MultiPlayer game

Avaliações

Mudanças salvas
Mostrando 1 - 5 de 12 avaliações
Filtrar avaliações por: 5,0
$70,00 USD
The amount of the project he asked for is quite reasonable and he did delivered the code on time.
Game Design Game Development
Avatar do Usuário
Bandeira do(a) Zhanghang L. @G1Studio
•
há 9 dias
5,0
$50,00 USD
delivered as requested
Game Design C# Programming C++ Programming Unity 3D
+1 mais
Avatar do Usuário
Bandeira do(a) Ahmad S. @AhmadShokry
•
há 1 ano
5,0
$75,00 USD
Delivered on time and as requested
Game Design C# Programming C++ Programming Unity 3D
+1 mais
Avatar do Usuário
Bandeira do(a) Ahmad S. @AhmadShokry
•
há 1 ano
5,0
$35,00 USD
delivered on time, very neat code
Game Design C# Programming C++ Programming Unity 3D
+1 mais
Avatar do Usuário
Bandeira do(a) Ahmad S. @AhmadShokry
•
há 1 ano
5,0
$55,00 USD
good to be working with him, he just needs to work on being available online more
Game Design C# Programming C++ Programming Unity 3D
+1 mais
Avatar do Usuário
Bandeira do(a) Ahmad S. @AhmadShokry
•
há 1 ano

Experiência

kid based education games team

Farjad
mai. 2020 - Atual
its a startup of kid based education games and i developed 3-4 games(some of them are a whole game and some of them have more than 3 mini-whole games!) for them

Contate Yousef Seyed J. para falar sobre o seu trabalho

Entre para falar sobre qualquer detalhe pelo chat

Verificações

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Principais Habilidades

Game Design 12 Game Development 12 Unity 3D 11 C# Programming 10 C++ Programming 10

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