LibGDX Java Touch Screen Ball-Angle and Power hit on release
$10-30 USD
Concluído
Publicado há mais de 9 anos
$10-30 USD
Pago na entrega
Project: Combine Power and Direction from the main screen, say within a radius. Example, the screen is pressed in the radius circle, a certain amount of direction trails are projected forward in the current angle. The Closer to the ball; the less power, and further away from the ball; the more power.
The current red-line for ball hit angle and power bar percentage on the control panel can be used/left as it is for now; to show players current angle (for testing) and power percentage.
When the player lets go (releases press) of the screen, then the ball is hit; again; you can use/call current routines already in place for this.
So in short; the mini project is to create a method/routine that handles the touch screen angle and power control by the finger (or mouse on Desktop version), and then when released; current values are used for the hit of the ball.
Please seed link below for current version video
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And an attachment zip file of example of a html game which is using what I am asking for in this mini project; unzip and run [login to view URL]
Actual Java code for Game version shown in the Video to follow on being awarded the project!
$45 no offers
Thank You
Hi,
I've done a few small applications using libgdx before using eclipse, I've checked the attached mini javascript game and got your required idea, what's is the maximum distance of initial ball radius to received the finger press?
the javascript source code is minified , so it's hard to read, however those pages explain the equations to use to get angle of touch around a pivot point:
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is the code made in eclipse or in neatbeans?
anyway
$30 USD em 10 dias
4,6 (20 avaliações)
4,3
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3 freelancers estão ofertando em média $83 USD for esse trabalho
Hi,
ok, You can send source code to me, i will fix free and you can can create new project with price = 20$, after you rate fo me = 5 star. will fix in 2-3h
Regards,
Charles.