I need a few new features added to my game.
Add logic for types and levels -
Update battle logic to use element types
Fire Beats Wind
Wind Beats Earth
Earth Beats Water
Water Beats Fire
Add levels, so with each level the stats for hp and attack increase.
Level XP Difference HP
1 0 - 10
2 100 100 +1
3 300 200 +1
4 600 300
5 1000 400
!! To be Decided
Update cards so that arrows are randomly added
And chance for the arrow to be a element type.
Add coin toss at start of battle to pick who goes first, red/blue
Add stats to show total win/draw/lose
Tidy UI so elements fit and are readable.