Need some help in Unity 3D creating a WordSearch game for android.
Need help rewriting the logic that builds the game board to allow overlapping of words from the dictionary on the board. I currently have it setup to place the words but can't figure out how to get them to overlap without causing issue.
I need help with the code to draw a line over the selected blocks. Currently I have the code to select and change the color of the cube but this causes too many Draws I need to disable the mesh render on the cube and use a new method like drawing a line over the selected blocks to show that they are selected.
Last but not least I need help with the logic to only allow diagonal vertical or horizontal selections of the words.
I don't think these requirements would take much time in the hands of someone who knew what the were doing lol.
8 freelancers are bidding on average $191 for this job
HI, We have reviewed your issue, can you share us your source so will get that reviewed and will suggest you the best. Got experience with unity3d and other framwork. Thanks,
Hi I have done this game in cocos2dx(C++). If you want the full source of the game let me know, you just have to replace Graphics and Words according to you requirement. Thanks Pratik